The show feeds the game, the game feeds the show — and the next chapter of Night City is moving, even if it's moving slow. Cyberpunk 2, the game CDPR ran under the codename Project Orion, has progressed into pre-production. It's being built on Unreal Engine 5, and the realistic window everyone's pointing at is 2028 to 2030.
So no, you're not playing it soon. But the foundation is being poured.
The receipt that makes it matter
Cyberpunk 2077 has now sold past 35 million copies, with Phantom Liberty over 10 million on its own. That's the redemption story in numbers — a launch that went sideways turned into one of the best comeback acts gaming's seen. The sequel inherits that goodwill and a much bigger budget of trust.
Why we always cover it
Cyberpunk earns a standing beat on this show because it's the rare big-world single-player property that keeps expanding across mediums — the game, the Edgerunners anime, now a game crossover. The franchise refuses to sit still. Orion is the long game: take the engine, the lessons, the team that stayed, and go bigger.
Fix what you broke, respect who stayed, build the next one right. That's the blueprint, and it's why Night City won't die.

